Web app / Dataviz
This project is a web-based application that focuses on exploring the spread of music genres in Western Europe clubbing culture.
The application is mainly exploratory. Based on all the events held in the biggest nightclubs of Berlin, Amsterdam, Barcelona, Paris and London in 2018, I build interactive maps and abstract designs that show the way people listen to different kind of music.
Trying to bring context to the data visualization designs, I included the genres backgrounds and stories about the cities relationship to clubbing culture as far as nightlife and urbanism are concerned.
Web app / Design
Through my personal and professional projects, I have had to use the gooey effect a few times. Manipulating the SVG filters for finding the right colors with the right gooey intensity and the right dispositions can require a lot of patience.
This tool is for the web designers or developers who want to create gooey designs super easily.
Case study / Dataviz
The world is made of complicated mechanisms and interactions. Thus, the data capturing the world is also complex. But do we always consider this complexity when working with data ?
If we don't, maybe using our digital tools to find answers to generic pre-existing questions is not the only way of behaving with data.
I like running a lot. And I sometimes use a running app that tracks my runs and sums it up into data visualization designs. In this propject, I have tried to design my own running reports with a data humanist point of view.
Sewing / Design / Web Dev
A few years ago, I bought an ridiculously expensive embroidery machine. I was finishing my master’s degree at Télécom SudParis, and I was looking for new creative activities. Eventually the machine was too hard to use, and it ended up gatering dust under a table.
A year later, motivated by some friends and bored at work, I decided to learn how to sew. I build a table, gathered some approximative sewing tools and cheap fabric, and downloaded patterns from the internet. I sew clothes for myself at first, and soon I wanted to show what I was creating.
I made the brand André·e Lawrance. André·e is a fictional character who’s gender is undefined. And the clothes are unisex. André·e has a story which is told through the clothes. The colours, the fabrics, the forms are all symbols of what Andre.e lives.
This experience of creating a fictional character brought me to draw the patterns for shorts, pants and bags, to take the pictures, to organize shootings, to design a coherent universe for the first chapter of André·e Lawrance’s story, to build websites, and to write the stories.
In 2019, a study claimed that on the radio and on tv, women were given half as much speaking time as men. Thanks to the work of David Doukhan and Jean Carrive and thanks to the French open data platform I could analyze the data related to that study. I made an interactive data visualization to highlight the speaking time differences.
On some media the gaps are indeed alarming.